Wilderness

Overview Wilderness are uncontrolled regions on the map. Each Wilderness you conquer increases your resource production rate. The higher the level of Wilderness, the greater the increase to your resources, but it will be more heavily defended by wild Anthropus.

All wilderness other than plains and swamps will give a % increase of your income once they are captured. The number of wildernesses you can capture depends upon the level of your fortress. Once your army is large enough, it is advisable to only capture lakes and/or savannas, due to the increased consumption of a larger army. Level 1 Wilderness gives a 5% increase to its resource, and each level after increases by 5% per level, up to 50% for level 10 Wilderness.

Troop Requirements
(Can we get people to test the minimum troop limits for each level Wilderness? Be sure to notate missing data as a priority. We're striving to get the absolute minimums first, then we can build from there. Thank you!)